Substance in 3ds Max: Now Ready For Production!

Substance in 3ds Max: Now Ready For Production!

David Sandrik's Invented Homes: Balancing Art and Technique

Vincent Gault on January 16 2018 | Substance Painter, Stories, Tutorials, Architecture

David Sandrik's Invented Homes: Balancing Art and Technique

The Best of Substance 2017: Design

Allegorithmic on January 4 2018 | Stories, Architecture

The Best of Substance 2017: Design

The Best of Substance 2017: Architecture

The Best of Substance 2017: Architecture

Materialize Contest: And The Winners Are...

Nicolas Paulhac on December 14 2017 | Iray, Substance Designer, Software, Design, Architecture

Materialize Contest: And The Winners Are...

Substance and 3ds Max: A Perfect Match

Substance and 3ds Max: A Perfect Match

Instilling Life Into Archviz Scenes With Mateusz Adamski

Pierre Bosset on July 25 2017 | 3ds Max, Substance Painter, v-Ray, Stories, Design, Architecture

Instilling Life Into Archviz Scenes With Mateusz Adamski

Mattershots: Instagram Inspiration for the Substance Community

Nicolas Paulhac on June 15 2017 | Design, Architecture

Mattershots: Instagram Inspiration for the Substance Community

Obvioos: Immersive Experiences for Real-time Archviz

Pierre Maheut on April 23 2017 | Stories, Architecture

Obvioos: Immersive Experiences for Real-time Archviz

Behind the Scenes of the Substance Source – Textile Collection

Nicolas Paulhac on April 14 2017 | Substance Source, Stories, Design, Architecture

Behind the Scenes of the Substance Source – Textile Collection

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