Courtesy of Robert Filipowicz & Evermotion: Archinteriors for UE vol. 4.

SUBSTANCE IN UNREAL ENGINE 4

The Substance plugin enables the use of Substance materials directly in Unreal Engine 4. Whether you are working in games, architectural visualization or virtual reality, Substance delivers a unique experience with optimized features for enhanced productivity.

Tweak materials

Work faster, be more productive: Substance parameters allow for real-time material changes and texture updates.

Access Substance Source Materials

Access the Substance Source library: over 1000 high-quality tweakable and export-ready 4K materials with presets.

Substance Source is a vast library containing high-quality PBR-ready Substance materials, and is accessible directly in Unreal Engine via the Substance plugin. These customizable Substance files can easily be adapted to a wide range of projects and in Unreal Engine 4, you get 25 Substance Source materials curated by Allegorithmic and Epic Games for free. Here are some of these materials.

Material experts can now bring life to their visualization projects with the 100 curated Substance Source materials given - for free! - to all the Unreal Studio users.

You can also update Substance materials at runtime with an extensive Blueprint API.

LiveLink with Substance Painter

LiveLink with Substance Painter: real-time updates within the Unreal Engine scene as you texture in Substance Painter.

Are you a new Substance in Unreal Engine 4 user? Check out this tutorial made by Wes McDermott to learn how to set up and use the plugin!