Unity 5.3 matching Substance

nicolas.liatti@allegorithmic.com on December 8 2015 | News, Software, Game

Our friends at Unity have a surprise in their latest release: Unity 5.3 now matches Substance software viewports thanks to GGX implementation, so what you create in Substance Painter and Substance Designer is what you see in Unity! For the occasion we are working on a new tutorial course showing how to create PBR textures for environments and characters to be used in Unity 5, previewed in the video below.

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