Work faster, be more productive: Substance parameters allow for real-time texture updates directly in the Maya Viewport.
Work on Realtime PBR workflows: PBR Mode supports the Stingray PBS shader and ShaderFX.
Use both Substance CPU and GPU engine: Generate up to 4K textures using the GPU engine.
Adopt Custom workflows: Use Substance materials with any 3rd party renderer such as Arnold, Vray, Renderman, Octane and Redshift.
Substance in Maya is available on Windows, Mac and Linux with support for 2015 - 2018.