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Art by Daniel Thiger

3D Painting Software

Art by Zhelong Xu

Material Authoring Software

Art by Cem Tezcan

PHYSICALLY BASED MATERIAL LIBRARY

ARTIST-TO-ARTIST SHARING PLATFORM

Chainmail by nlongchamps

Special Offer: Get ArtStation Pro with Substance Indie Monthly Plan
August 17 2017
Hybrids: A Top-Grade Student Short Film Made With Substance
August 10 2017
Product Design: From CAD to Substance with Cem Tezcan
August 8 2017
Watch the Substance Days 2017 Livestreams
August 3 2017
Substance Designer: Making Incredible Materials with Daniel Thiger aka "Dete"
July 29 2017
Substance Days 2017 Keynote: Here Are This Year’s Biggest Announcements
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Allegorithmic develops Substance, the reference suite for 3D texturing.

The Substance suite includes the software tools Substance Painter for 3D painting, Substance Designer for material authoring and Substance B2M for image-to-material generation, as well as the ever-growing physically based material library Substance Source and the artist-to-artist exchange platform Substance Share.

 

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

 

Discover Substance.

Industry Praise and Awards

Polycount Greentooth Awards

2017 Winner

Exceptional Software and Exceptional Polycounters

Develop Awards

2016 Finalist - Best Design & Creativity Tool

2017 Finalist - Best Technology Provider

3D World

5/5 stars

"whether you’re on a heavy pipeline or are a lone artist, Allegorithmic’s latest rock solid delivery is well worth adding to your toolbox." (07/2017)

3D Artist

4.5/5 stars

“Allegorithmic’s newest release offers several tools to help you create stunning, industry-standard texture art.” (06/2016)