Substance in Film

Image Courtesy of Hocus Pocus Studio

Allegorithmic develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Substance B2M (Bitmap2Material). Tomorrow’s award-winning blockbusters and indie films are already under construction with Substance for VFX and animation.

Made with Substance

User Stories

Substance Painter 2.1 is Here

 

Features introduced in this major update make this Substance Painter take the tool another step towards the animation and VFX industries. Read the full article.

Hocus Pocus Studio

 

Lyon-based Hocus Pocus Studio used Substance for its Civil War project. Read the full article.

Substance in Houdini 15.5

 

For years, the Houdini modeler has been used in the most impressive productions of films, TV series, and animated movies. Today, it is possible to use Houdini with the power of Substance in an end-to-end workflow. Read the full article.

Testimonials

“We’re thrilled to see this collaboration between Allegorithmic and SideFX spring to life. Artists can now stretch the capabilities of Houdini and Substance, with interactive workflows that cover the entire process – modeling, texturing, and rendering.”

–Rob Stauffer, Senior Production Consultant at SideFX

"I’ve typically used Painter for game assets and was curious to see how it would function with more of a film / cinematic pipeline. It ended up working out extremely well."

-Peter Zoppi, Senior Character Artist at Treyarch, teacher at CG Master Academy

Some Studios Using Substance

And many more...