Substance in Film

Courtesy of 20th Century Fox

Allegorithmic develops the new generation of 3D texturing software: Substance Painter, Substance Designer and Substance B2M (Bitmap2Material). Tomorrow’s award-winning blockbusters and indie films are already under construction with Substance for VFX and animation.

Made with Substance

 

User Stories

Cutting-edge Texturing for VFX: Substance at Double Negative

 

After more than a year of collaboration, we are thrilled to share that Double Negative has been developing innovative texturing workflows using Substance for feature film VFX! Marc Austin (lead TD generalist) unveils the pipeline around a central asset from the recent Assassin’s Creed movie in this interview.

The Man in the High Castle: A TV Series with Substance

 

Substance brings a dystopian America to the acclaimed Amazon TV series "The Man in the High Castle". Learn how in this interview of visual effects studios Barnstorm VFX and Theory Studios.

The Mill: Creating Kia's Super Bowl Ad with Substance

 

Visual effects studio The Mill creates visual narratives for some of the biggest names in industry and media, including carmaker Kia, whose Super Bowl LI ad “Hero’s Journey” featuring actress Melissa McCarthy was crowned most popular by USA Today’s Super Bowl Ad Meter. We had the privilege of interviewing The Mill’s Sharlene Lin, who used Substance in the asset creation for the spot.

Substance Painter 2.5 - VFX-Ready

 

The release of Substance Painter 2.1 brought Linux support, 8K map exports, and UDIM workflow management. Substance Painter 2.5 is yet another step towards the animation and VFX industries, with an added LUT-based Color Management option and up to 8K bake support. Read the full article.

Testimonials

"Substance Designer changed my approach to creating materials for high-end VFX shots."

-Marc Austin, Lead TD Generalist at Double Negative

“We’re thrilled to see this collaboration between Allegorithmic and SideFX spring to life. Artists can now stretch the capabilities of Houdini and Substance, with interactive workflows that cover the entire process – modeling, texturing, and rendering.”

–Rob Stauffer, Senior Production Consultant at SideFX

Some Studios Using Substance

And many more...