Deep Dive: The First Architecture Selection Update for Substance Source

Damien Bousseau on January 19 2017 | News, Substance Designer, Substance Source, Content, Tutorials, Design, Architecture

Deep Dive: The First Architecture Selection Update for Substance Source

Focus on the New AO Node

Nicolas Wirrmann on January 17 2017 | News, Substance Designer, Software, Tutorials

Focus on the New AO Node

Back to School: Study at Substance Academy!

Claudia Vance on January 5 2017 | News, Substance Designer, Substance Painter, Content, Tutorials, Events

Back to School: Study at Substance Academy!

Follow Scott DeWoody’s Masterclass on Substance in Architecture at Autodesk University 2016

Pierre Maheut on November 30 2016 | Substance Designer, Software, Tutorials, Events, Design, Architecture

Follow Scott DeWoody’s Masterclass on Substance in Architecture at Autodesk University 2016

Chris Hodgson, One With The Substance

Vincent Gault on November 22 2016 | Substance Designer, Stories, Tutorials

Chris Hodgson, One With The Substance

Farpoint: How to Make a Game with Substance

Charles Brégeon on November 19 2016 | News, Substance Painter, Stories, Tutorials, Game

Farpoint: How to Make a Game with Substance

How We Used Substance Source with Cinema 4D and Corona Renderer

How We Used Substance Source with Cinema 4D and Corona Renderer

Emiel Sleegers Unveils his Substance Art

Vincent Gault on October 20 2016 | Substance Designer, Substance Painter, Unity, Stories, Tutorials, Game

Emiel Sleegers Unveils his Substance Art

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Vincent Gault on October 11 2016 | News, Stories, Tutorials, Game

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Rad Rodgers: using Substance Designer with Style

Vincent Gault on October 4 2016 | Stories, Tutorials, Game

Rad Rodgers: using Substance Designer with Style

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