Emiel Sleegers Unveils his Substance Art

Vincent Gault on October 20 2016 | Substance Designer, Substance Painter, Unity, Stories, Tutorials, Game

Emiel Sleegers Unveils his Substance Art

Materials at the Heart of the Paris Motor Show

Anthony Salvi on October 18 2016 | Stories, Research, Events, Design

Materials at the Heart of the Paris Motor Show

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Vincent Gault on October 11 2016 | News, Stories, Tutorials, Game

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

VR Car Configurator, Fueled by Substance

Pierre Maheut on October 6 2016 | News, Stories, Film/VFX, Design

VR Car Configurator, Fueled by Substance

Rad Rodgers: using Substance Designer with Style

Vincent Gault on October 4 2016 | Stories, Tutorials, Game

Rad Rodgers: using Substance Designer with Style

Talk with a Substance Guru: Joshua Lynch

Allegorithmic on September 29 2016 | News, Stories, Game, Film/VFX

Talk with a Substance Guru: Joshua Lynch

The Substance Art of Eric Kim

Allegorithmic on September 20 2016 | News, Software, Stories, Game, Film/VFX

The Substance Art of Eric Kim

Daedalic: Teaser production with Substance

Stefan Wacker on September 13 2016 | News, Stories, Game, Film/VFX

Daedalic: Teaser production with Substance

Porunn: A Character Making-of

Vincent Gault on September 8 2016 | News, Stories, Game, Film/VFX

Porunn: A Character Making-of

Texturing for VFX and Advertising with Adrien Ehrhardt

Pierre Bosset on September 1 2016 | News, Stories, Film/VFX

Texturing for VFX and Advertising with Adrien Ehrhardt

Pages