The Best User Stories of 2016 – Part 2

Vincent Gault on December 28 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 2

The Best User Stories of 2016 – Part 1

Vincent Gault on December 27 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 1

Naughty Dog and the Art of Substance

Charles Brégeon on December 20 2016 | News, Substance Designer, Substance Painter, Stories, Game

Naughty Dog and the Art of Substance

What We’re Playing This Weekend

Allegorithmic on December 8 2016 | News, Stories, Game

What We’re Playing This Weekend

Back to the Source part one: Guillaume Mollé

Vincent Gault on November 29 2016 | News, Substance Painter, Substance Source, Stories, Game

Back to the Source part one: Guillaume Mollé

Chris Hodgson, One With The Substance

Vincent Gault on November 22 2016 | Substance Designer, Stories, Tutorials

Chris Hodgson, One With The Substance

Developing the Substance Source – Architecture Selection

Pierre Maheut on November 19 2016 | Substance Source, Content, Stories, Architecture

Developing the Substance Source – Architecture Selection

Farpoint: How to Make a Game with Substance

Charles Brégeon on November 19 2016 | News, Substance Painter, Stories, Tutorials, Game

Farpoint: How to Make a Game with Substance

How We Used Substance Source with Cinema 4D and Corona Renderer

How We Used Substance Source with Cinema 4D and Corona Renderer

Celebrating 1 Million Downloads for Substance Share

Allegorithmic on October 25 2016 | Substance Share, Stories, Events

Celebrating 1 Million Downloads for Substance Share

Pages