How We Used Substance Source with Cinema 4D and Corona Renderer

How We Used Substance Source with Cinema 4D and Corona Renderer

The Path to Substance Source

Sebastien Deguy on November 2 2016 | Software, Content

The Path to Substance Source

Substance Painter 2.4 Is Here With A Brand New Shelf!

Allegorithmic on October 27 2016 | News, Substance Painter, Software

Substance Painter 2.4 Is Here With A Brand New Shelf!

Go Scan the World! Photogrammetry with a Smartphone

Anthony Salvi on September 22 2016 | News, Software, Research

Go Scan the World! Photogrammetry with a Smartphone

The Substance Art of Eric Kim

Allegorithmic on September 20 2016 | News, Software, Stories, Game, Film/VFX

The Substance Art of Eric Kim

Substance Painter now with Photoshop export!

Jeremie Noguer on September 15 2016 | News, Software

Substance Painter now with Photoshop export!

Allegorithmic Needs Your Brain (and Your Soul)

Sebastien Deguy on September 6 2016 | News, Software, Research, Game, Film/VFX, Design, Architecture

Allegorithmic Needs Your Brain (and Your Soul)

Substance Designer 5.5 Is Here

Claudia Vance on August 25 2016 | News, Software

Substance Designer 5.5 Is Here

Behind the Scenes at Substance Days

Claudia Vance on August 11 2016 | News, Software, Game, Film/VFX, Events

Behind the Scenes at Substance Days

Substance Days Keynote Announcements & Stage Sessions

Claudia Vance on July 26 2016 | News, Software, Game, Film/VFX, Events

Substance Days Keynote Announcements & Stage Sessions

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