Deep Dive: The First Architecture Selection Update for Substance Source

Damien Bousseau on January 19 2017 | News, Substance Designer, Substance Source, Content, Tutorials, Design, Architecture

Deep Dive: The First Architecture Selection Update for Substance Source

Focus on the New AO Node

Nicolas Wirrmann on January 17 2017 | News, Substance Designer, Software, Tutorials

Focus on the New AO Node

(Re)Introducing Substance Player

Gaetan Lassagne on January 16 2017 | News, Software, Content

(Re)Introducing Substance Player

What We’re Playing This Weekend - 2

Allegorithmic on January 12 2017 | News, Stories, Game

What We’re Playing This Weekend - 2

Back to School: Study at Substance Academy!

Claudia Vance on January 5 2017 | News, Substance Designer, Substance Painter, Content, Tutorials, Events

Back to School: Study at Substance Academy!

Woo-hoo! We’ve Been Nominated for the Greentooth Awards!

Allegorithmic on January 3 2017 | News, Substance Designer, Substance Painter, Stories, Events

Woo-hoo! We’ve Been Nominated for the Greentooth Awards!

The Best User Stories of 2016 – Part 3

Vincent Gault on December 28 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 3

The Best User Stories of 2016 – Part 2

Vincent Gault on December 28 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 2

The Best User Stories of 2016 – Part 1

Vincent Gault on December 27 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 1

One Year with Substance and Allegorithmic

One Year with Substance and Allegorithmic

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