Daedalic: Teaser production with Substance

Stefan Wacker on September 13 2016 | News, Stories, Game, Film/VFX

Daedalic: Teaser production with Substance

Porunn: A Character Making-of

Vincent Gault on September 8 2016 | News, Stories, Game, Film/VFX

Porunn: A Character Making-of

Allegorithmic Needs Your Brain (and Your Soul)

Sebastien Deguy on September 6 2016 | News, Software, Research, Game, Film/VFX, Design, Architecture

Allegorithmic Needs Your Brain (and Your Soul)

Texturing for VFX and Advertising with Adrien Ehrhardt

Pierre Bosset on September 1 2016 | News, Stories, Film/VFX

Texturing for VFX and Advertising with Adrien Ehrhardt

Meet Us at Maison&Objet

support@allegorithmic.com on August 29 2016 | News, Events, Design, Architecture

Meet Us at Maison&Objet

Substance Designer 5.5 Is Here

Claudia Vance on August 25 2016 | News, Software

Substance Designer 5.5 Is Here

Substance for Architecture with Gastón Suárez Pastor

Pierre Maheut on August 23 2016 | News, Stories, Design, Architecture

Substance for Architecture with Gastón Suárez Pastor

The Substance Art of Yarrid Henrard

Pierre Bosset on August 18 2016 | News, Stories, Game, Film/VFX

The Substance Art of Yarrid Henrard

The Substance Art of Magdalena Dadela

Vincent Gault on August 16 2016 | News, Stories, Game, Film/VFX

The Substance Art of Magdalena Dadela

Behind the Scenes at Substance Days

Claudia Vance on August 11 2016 | News, Software, Game, Film/VFX, Events

Behind the Scenes at Substance Days

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