Join the Allegorithmic Community

Vincent Gault on October 13 2016 | News, Content

Join the Allegorithmic Community

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Vincent Gault on October 11 2016 | News, Stories, Tutorials, Game

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

VR Car Configurator, Fueled by Substance

Pierre Maheut on October 6 2016 | News, Stories, Film/VFX, Design

VR Car Configurator, Fueled by Substance

Meet Us at the Paris Motor Show Innovation Forum

Charles Brégeon on September 30 2016 | News, Events, Design

Meet Us at the Paris Motor Show Innovation Forum

Talk with a Substance Guru: Joshua Lynch

allegorithmic on September 29 2016 | News, Stories, Game, Film/VFX

Talk with a Substance Guru: Joshua Lynch

Forza Horizon 3: a Game With Substance

Charles Brégeon on September 27 2016 | News, Game

Forza Horizon 3: a Game With Substance

Go Scan the World! Photogrammetry with a Smartphone

Anthony Salvi on September 22 2016 | News, Software, Research

Go Scan the World! Photogrammetry with a Smartphone

Meet Us at GTC Europe

allegorithmic on September 21 2016 | News, Events, Design

Meet Us at GTC Europe

The Substance Art of Eric Kim

allegorithmic on September 20 2016 | News, Software, Stories, Game, Film/VFX

The Substance Art of Eric Kim

Substance Painter now with Photoshop export!

Jeremie Noguer on September 15 2016 | News, Software

Substance Painter now with Photoshop export!

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