The Best User Stories of 2016 – Part 3

Vincent Gault on December 28 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 3

The Best User Stories of 2016 – Part 2

Vincent Gault on December 28 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 2

The Best User Stories of 2016 – Part 1

Vincent Gault on December 27 2016 | News, Content, Stories

The Best User Stories of 2016 – Part 1

One Year with Substance and Allegorithmic

One Year with Substance and Allegorithmic

Naughty Dog and the Art of Substance

Charles Brégeon on December 20 2016 | News, Substance Designer, Substance Painter, Stories, Game

Naughty Dog and the Art of Substance

STEEP: Riding with Style and Substance

Vincent Gault on December 14 2016 | News, Game

STEEP: Riding with Style and Substance

What We’re Playing This Weekend

Allegorithmic on December 8 2016 | News, Stories, Game

What We’re Playing This Weekend

Substance Selection from Hum3D Car Render Challenge 2016

Pierre Maheut on December 6 2016 | News, Design

Substance Selection from Hum3D Car Render Challenge 2016

Watch Dogs 2: A Game with Substance

Allegorithmic on December 1 2016 | News, Game

Watch Dogs 2: A Game with Substance

Back to the Source part one: Guillaume Mollé

Vincent Gault on November 29 2016 | News, Substance Painter, Substance Source, Stories, Game

Back to the Source part one: Guillaume Mollé

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