Industrial Design: Injecting Realism with Substance

Pierre Maheut on March 9 2017 | News, Substance Designer, Substance Painter, Game, Design

Industrial Design: Injecting Realism with Substance

Ghost Recon: Wildlands, a User Story With Substance

Pierre Bosset on March 7 2017 | News, Game

Ghost Recon: Wildlands, a User Story With Substance

Horizon Zero Dawn: it’s Gorgeous, it has Substance!

Pierre Bosset on March 1 2017 | News, Game

Horizon Zero Dawn: it’s Gorgeous, it has Substance!

How Pete Sekula Built Rome in (almost) a Day with Substance Designer

Vincent Gault on February 18 2017 | News, Substance Designer, Substance Painter, Stories, Game

How Pete Sekula Built Rome in (almost) a Day with Substance Designer

What We’re Playing This Weekend - 2

Allegorithmic on January 12 2017 | News, Stories, Game

What We’re Playing This Weekend - 2

A Look Back at 2016

A Look Back at 2016

Naughty Dog and the Art of Substance

Charles Brégeon on December 20 2016 | News, Substance Designer, Substance Painter, Stories, Game

Naughty Dog and the Art of Substance

STEEP: Riding with Style and Substance

Vincent Gault on December 14 2016 | News, Game

STEEP: Riding with Style and Substance

What We’re Playing This Weekend

Allegorithmic on December 8 2016 | News, Stories, Game

What We’re Playing This Weekend

Watch Dogs 2: A Game with Substance

Allegorithmic on December 1 2016 | News, Game

Watch Dogs 2: A Game with Substance

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