Back to the Source part one: Guillaume Mollé

Vincent Gault on November 29 2016 | News, Substance Painter, Substance Source, Stories, Game

Back to the Source part one: Guillaume Mollé

Farpoint: How to Make a Game with Substance

Charles Brégeon on November 19 2016 | News, Substance Painter, Stories, Tutorials, Game

Farpoint: How to Make a Game with Substance

Watch Dogs 2: A Game With Substance

Charles Brégeon on November 16 2016 | News, Game

Watch Dogs 2: A Game With Substance

Allegorithmic Is Part of IndieCade Europe 2016

Charles Brégeon on October 31 2016 | News, Game, Events

Allegorithmic Is Part of IndieCade Europe 2016

Emiel Sleegers Unveils his Substance Art

Vincent Gault on October 20 2016 | Substance Designer, Substance Painter, Unity, Stories, Tutorials, Game

Emiel Sleegers Unveils his Substance Art

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Vincent Gault on October 11 2016 | News, Stories, Tutorials, Game

Character Look Dev with Substance Painter: The Workflow of Cedric Seaut

Rad Rodgers: using Substance Designer with Style

Vincent Gault on October 4 2016 | Stories, Tutorials, Game

Rad Rodgers: using Substance Designer with Style

Talk with a Substance Guru: Joshua Lynch

Allegorithmic on September 29 2016 | News, Stories, Game, Film/VFX

Talk with a Substance Guru: Joshua Lynch

Forza Horizon 3: a Game With Substance

Charles Brégeon on September 27 2016 | News, Game

Forza Horizon 3: a Game With Substance

The Substance Art of Eric Kim

Allegorithmic on September 20 2016 | News, Software, Stories, Game, Film/VFX

The Substance Art of Eric Kim

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