From Substance Painter to Arnold: The Ultimate Guide, by Olivier Couston

Vincent Gault on April 4 2017 | Arnold, Substance Painter, Game, Film/VFX

From Substance Painter to Arnold: The Ultimate Guide, by Olivier Couston

Getting Arty with Substance Painter 2.5: New Features

Froyok on April 2 2017 | Substance Designer, Substance Painter, Stories, Game

Getting Arty with Substance Painter 2.5: New Features

The art of Car Material Rendering by Jack Darton

Pierre Maheut on March 30 2017 | Substance Painter, Stories, Game, Design

The art of Car Material Rendering by Jack Darton

AAA Outsourcing: Behind the Scenes with Playerium

Vincent Gault on March 28 2017 | Substance Designer, Substance Painter, Stories, Game

AAA Outsourcing: Behind the Scenes with Playerium

The Procedural Approach: Halo Wars 2 and Substance Designer

Pierre Bosset on March 24 2017 | Substance Designer, Game

The Procedural Approach: Halo Wars 2 and Substance Designer

Texturing Call of Duty: Infinite Warfare: GDC Theater Sessions Part 3

Manaberry on March 24 2017 | Tutorials, Game

Texturing Call of Duty: Infinite Warfare: GDC Theater Sessions Part 3

Face Texturing With Magdalena Dadela: GDC Theater Sessions Part 2

Manaberry on March 23 2017 | Tutorials, Game

Face Texturing With Magdalena Dadela: GDC Theater Sessions Part 2

Texturing Epic Games’ Paragon: GDC Theater Sessions Part 1

Manaberry on March 22 2017 | Tutorials, Game

Texturing Epic Games’ Paragon: GDC Theater Sessions Part 1

Industrial Design: Injecting Realism with Substance

Pierre Maheut on March 9 2017 | News, Substance Designer, Substance Painter, Game, Design

Industrial Design: Injecting Realism with Substance

Ghost Recon: Wildlands, a User Story With Substance

Pierre Bosset on March 7 2017 | News, Game

Ghost Recon: Wildlands, a User Story With Substance

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