The Man in the High Castle: A TV Series with Substance

Alexandre Bagard on March 16 2017 | Substance Designer, Substance Painter, Stories, Film/VFX

The Man in the High Castle: A TV Series with Substance

VR Car Configurator, Fueled by Substance

Pierre Maheut on October 6 2016 | News, Stories, Film/VFX, Design

VR Car Configurator, Fueled by Substance

Talk with a Substance Guru: Joshua Lynch

support@allegorithmic.com on September 29 2016 | News, Stories, Game, Film/VFX

Talk with a Substance Guru: Joshua Lynch

The Substance Art of Eric Kim

support@allegorithmic.com on September 20 2016 | News, Software, Stories, Game, Film/VFX

The Substance Art of Eric Kim

Daedalic: Teaser production with Substance

Stefan Wacker on September 13 2016 | News, Stories, Game, Film/VFX

Daedalic: Teaser production with Substance

Porunn: A Character Making-of

Vincent Gault on September 8 2016 | News, Stories, Game, Film/VFX

Porunn: A Character Making-of

Allegorithmic Needs Your Brain (and Your Soul)

Sebastien Deguy on September 6 2016 | News, Software, Research, Game, Film/VFX, Design, Architecture

Allegorithmic Needs Your Brain (and Your Soul)

Texturing for VFX and Advertising with Adrien Ehrhardt

Pierre Bosset on September 1 2016 | News, Stories, Film/VFX

Texturing for VFX and Advertising with Adrien Ehrhardt

The Substance Art of Yarrid Henrard

Pierre Bosset on August 18 2016 | News, Stories, Game, Film/VFX

The Substance Art of Yarrid Henrard

The Substance Art of Magdalena Dadela

Vincent Gault on August 16 2016 | News, Stories, Game, Film/VFX

The Substance Art of Magdalena Dadela

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