Product Design: From Substance Source to Cinema 4D with John Seymour

Pierre Bosset on February 28 2019 | Stories, Substance Source, Cinema 4D, Design

Product Design: From Substance Source to Cinema 4D with John Seymour

USDZ Export in Substance Painter: Creating AR-Ready Content with Shopify

Pierre Bosset on February 5 2019 | Stories, Substance Painter, AR, Design

USDZ Export in Substance Painter: Creating AR-Ready Content with Shopify

From Substance to Cinema 4D: Hop Into the Creative World of Foam Studio

Pierre Bosset on January 22 2019 | Substance Source, Stories, Cinema 4D, Design

From Substance to Cinema 4D: Hop Into the Creative World of Foam Studio

Substance in Autodesk VRED

Pierre Maheut on January 21 2019 | Technology, News, Software, Release, Design

Substance in Autodesk VRED

Best of 2018: Substance Source

Pierre Bosset on January 16 2019 | Substance Source, News, Stories, Game, Film/VFX, Design

Best of 2018: Substance Source

Best of 2018: Substance in Design

Pierre Bosset on January 8 2019 | News, Stories, Design

Best of 2018: Substance in Design

Creating a Magnificent Dress with Marvelous Designer and Substance Painter

Pierre Bosset on November 8 2018 | Substance Painter, Stories, Marvelous Designer, Design

Creating a Magnificent Dress with Marvelous Designer and Substance Painter

David Baylis: Using Substance Painter for Automotive & Architecture Visualization

Pierre Bosset on November 2 2018 | Substance Painter, Stories, 3ds Max, Unreal Engine, Design, Architecture

David Baylis: Using Substance Painter for Automotive & Architecture Visualization

Texturing and Lighting in Substance Painter with DreamCatcher’s HDRI Maps

Pierre Bosset on October 27 2018 | Stories, Game, Design

Texturing and Lighting in Substance Painter with DreamCatcher’s HDRI Maps

Evermotion: Improving Archviz Workflows with Substance

Evermotion: Improving Archviz Workflows with Substance

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