Winter is coming, which is the perfect time for Ubisoft Annecy to release Steep, an open world winter sports game. We got the opportunity to speak with Lead Character Artist and Character Art Director Fabien Yorgandjian on how they used Substance in the game!
This week, we’re celebrating the results of the the Hum3D Car Render Challenge 2016 by diving in and discovering some amazing artists and creations. Congratulations to all of you!
Here are our favorite picks! :)
This week we have the chance to look at one of the most interesting game announced for PSVR with Randy Nolta. We will talk with him about Farpoint and then dive in a more detailed tutorial on how Impulse Gear used Substance.