It's time for our latest contest! With a little inspiration from our Mattershots Instagram channel, the power of Substance Designer and your creativity, the possibilities are endless! Read on for details!
This week we have the chance to look at one of the most interesting game announced for PSVR with Randy Nolta. We will talk with him about Farpoint and then dive in a more detailed tutorial on how Impulse Gear used Substance.
Today Benoît Campo from Paris Picture Club and Guillaume Meyer, 3D generalist and Cinema 4D specialist at Allegorithmic, show us how they textured an entire chalet using PBR Materials from the Architecture Selection of Substance Source!
Substance Share just celebrated its MILLIONTH download! As you may remember, we launched this platform one year ago with the goal of giving the community a place to exchange content online at no cost, and we couldn’t be happier about this big event.