Art by Zhang Xiao
Zhang Xiao: How I made The Orc
Meizi Yan on December 21 2017 |
We got the opportunity to interview Chinese artist Zhang Xiao, who shared some of his techniques for texturing this orc with Substance Painter!
Art by Mark Foreman
Materialize Contest: And The Winners Are...
Nicolas Paulhac on December 14 2017 |
The winners of Materialize, the Substance Designer contest, are finally here! Believe us, with entries of such quality, the choice was hard...
Art by Rémy Trappier
Hum3D Car Render Challenge 2017 : Substance picks
Pierre Maheut on December 13 2017 |
This year again we discovered awesome entries at Hum3D Car Render Challenge. Let’s check out those highly talented artists using Substance!
Art by Guillaume Meyer
3D Printed Materials Beamed Into Substance Source
Nicolas Paulhac on December 6 2017 |
New 3D printing materials have come to Substance Source! This December, Substance Source expands with 50 procedural materials dedicated to additive manufacturing.
Substance Designer: Jonathan Benainous is (desert) rocking it!
Vincent Gault on December 5 2017 |
Jonathan Benainous is sharing some of the pro tips he used to build his awesome "Desert Rocks" Substance Material! Check this in this new user story and Substance Academy tutorial.
Art by Nikie Monteleone
Substance Texturing for Animation
Vincent Gault on November 30 2017 |
If you like stylized art, you will love Nikie Monteleone user story! She was kind enough to talk about her experience in the animation industry, and to make a great tutorial for us!
Art by Sébastien Deguy
Materialize Contest: Thanks to the Community!
Allegorithmic on November 28 2017 |
The Materialize: Digital Material Contest has closed – and the jury phase has begun! Thanks to everyone for participating! Stay tuned for the announcement of our winners in December.
Black Friday Sales
Allegorithmic on November 24 2017 |
Get 34% off all Substance Indie offers! Available from Black Friday to Cyber Monday!
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