Benjamin Maréchal, Senior Brand Designer
Since I’m curious about art and game development, I’m always interested in games with attractive worlds and art direction. Here’s some of what I’ve been playing:
– AAA games like Battlefield 1 and Gears of War 4 on PC because they’re classic series, and because I’m rarely disappointed by the overall quality (especially of the PC versions). It’s not just the story that’s AAA, but I’m really into the graphics,
environments, effects details and post effects. As you might imagine, I’m easily distracted by the graphics, so I’m not really a good wingmate in co-op mode for a campaign. And Battlefield 1 is proof that EA DICE’s photogrammetry process is clearly a win; no need to say that the environments are totally gorgeous.
– Firewatch by Campo Studio, which I hadn’t had the time to play until now (like 95% of my Steam game list. Thanks, Steam sales!) The art direction is radiant and it’s an amazingly well written game, with dialogues that are human and funny. The sound design is perfect and proves that sound is a big chunk of a game, especially when you experience it with headphones.
– Elite Dangerous is a pearl and probably the greatest experience I've had so far in a space sim. I just regret that I haven’t had the chance to play it in VR mode. – Last but not least, Rocket League: quick, fun, fun, and fun so it’s a total win.