New Hybrid Grounds Now Landing on Source
Nicolas Paulhac on October 5 2017 |
70 homemade tweakable scans of grounds and environments now landing on Substance Source.
Art by Zhelong Xu
Zhelong Xu: Making Magic with Substance
Allegorithmic on October 2 2017 |
Art by Liam Tart
What We’re Playing This Weekend
Allegorithmic on September 29 2017 |
Six of us tell you all about our favorite games of the moment!
Art by Zhelong Xu
New in Substance Painter: Autosave, glTF and Felix exports
Jeremie Noguer on September 26 2017 |
Substance Painter 2017.3 is here! As the last free update for Substance Painter 2.x users, we’ve rounded it out with new export options, a long-awaited auto-backup feature, UI improvements and more.
Scene by Epic Games
Substance Source Flows Directly Into Unity and Unreal Engine 4
Nicolas Paulhac on September 20 2017 |
Allegorithmic’s Integrations team talks about creating the new Substance Source plugins for Unity and Unreal Engine 4.
100 Tweakable Materials Make Their Arrival on Substance Source
Nicolas Paulhac on September 6 2017 |
Have a look at our selection of more than 100 tweakable materials now on Substance Source.
Courtesy of 20th Century Fox
Meet us at Effects Mtl
Allegorithmic on September 1 2017 |
This week we will be at Effects Mtl, the conference for the VFX & Animation industries on the North American East Coast. Come and meet us at our booth in the expo hall!
Art by Chico Spans
Chico Spans: Creating Stunning Environments with Unreal Engine and Substance
Vincent Gault on August 22 2017 |
Learn how Chico Spans uses Substance and makes his high-quality scenes in UE4!
Substance in Unreal
Substance in Unity
Substance in Maya
Substance in 3DS Max
Substance in Cinema4D
Substance in Modo
Substance in Games
Substance in Film
Substance in Architecture
Substance in Design
Substance in Education
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