(Re)Introducing Substance Player

Gaetan Lassagne on January 16 2017 | News, Software, Content

Substance Player is a little secret that deserves to be more popular. While you can visualize Substances with most major 3D software and tweak them in-engine, sometimes it helps to be able to do everything in one place.

Here are the main things you can do with Substance Player:

Easily tweak Substances

Just drag and drop Substance material (.sbsar files or .sbs files) into Substance Player, tweak with easy-to-use parameter widgets, and see instant 2D and 3D variations simultaneously.

Evaluate Substance performance under real-time conditions

Whether you’re changing a single parameter or randomizing an entire graph, real-time feedback lets you see how your Substances behave under real conditions.

Export Maps

Export all Substance maps as bitmaps in different formats (BMP, JPG, PNG, ...) from a resolution of 1px by 1px up to 4K (4096x4096). Use the automatic naming convention to automatically generate the right file name.

Substance Player: Goes Great with Substance Source

As you can probably see by now, these features make Substance Player the ideal solution for viewing and editing materials from Substance Source. Not to mention that it’s totally free.

If you haven’t tested Substance Source yet, this is a perfect opportunity since we’ve bundled Substance Player with 8 free samples from this physically based material library, which is now part of the Substance Live offer.

Download the package and start tweaking your first materials in no time!

Getting started is a breeze, but if you want extra info, here is the current documentation for Substance Player.

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