Art by Nikola Damjanov
Substance Alchemist: 100 Materials in 100 Days, by Nikola Damjanov
Pierre Bosset on March 20 2019 |
You think creating 100 materials in 100 days is crazy? With Substance Alchemist Beta, it’s absolutely doable - and the results are beautiful!
Art by Max Bondok
The Substance Team Joins the Adobe Family: An Update
substance on March 15 2019 |
The Substance team joined the Adobe family a few weeks ago. The dust has settled a bit - are there new elements to the vision?
Art by Javier Perez
Substance Source: Javier Perez Takes You To Space
Nicolas Paulhac on March 14 2019 |
Javier Perez's carefully woven materials take you way beyond the ozone layer.
Courtesy of Autodesk
Autodesk Revit: PBR Material Workflow for Architecture
Pierre Maheut on March 14 2019 |
Revit 2019 is now PBR-Ready! Learn more in this article.
Our next Rendez-vous at GDC!
Vanessa Campinchi on March 13 2019 |
Save the date: Substance Day at GDC on March 19!
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"Substance" Using Substance: the Creation of a Short Animated Movie
Pierre Bosset on March 12 2019 |
Get to know the texturing workflow of the short animated movie "Substance", with Jamaal Bradley & Nikie Monteleone.
The Rookies Awards 2019 - Submissions are Open
Pierre Bosset on March 7 2019 |
Enter the biggest annual challenge for aspiring 3D artists!
Courtesy of Jason Huang
Retrofit AF26 Robot Lookdev - A Texturing Story with Jason Huang
Pierre Bosset on March 6 2019 |
Meet VFX lookdev artist Jason Huang as he deconstructs his texturing workflow of the character Robo, a 180 UDIM tiles asset.
Project Substance Alchemist