Meet Us at Maison&Objet

support@allegorithmic.com on August 29 2016 | News, Events, Design, Architecture

If you're attending Maison&Objet in Paris this year, be sure to come see us on Saturday, September 3 in the Designers' Studio, where we'll dive into the creation of materials and 3D textures for interior design during a 45-minute presentation.  

 

Presentation: Video Game Technology at the Service of Architects and Interior Designers

Date: September 3, 2016 

Time: 4:45 – 5:30 pm 

Location: Maison&Objet – Parc des Expositions Paris Nord – Hall 8: Designers' Studio 

 

More information about Maison&Objet

During this live demo of Substance for Architecture and Design, Pierre Maheut, Product Manager for Industrial Design and Architecture, and Frédéric Kohler, Business Development Director – Europe, will present Allegorithmic and the Substance toolset, with a focus on the benefits of Substance for architecture and design workflows. A live sofa-texturing demo will explore the creation and application of 3D material during the design process, and will be rounded out by import into a 3D experience powered by Unreal Engine 4. 

 

As the range of uses for Substance grows, we've expanded our Facebook community to include Substance in Architecture and Design, where you can find industry news and our latest architecture and design use cases. 

 

Have questions about Substance for architecture and design or want to schedule a meeting during Maison&Objet? Just drop us a line

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