PHYSICALLY BASED MATERIAL LIBRARY

Art by Zhelong Xu

3D Painting Software

Art by Mahmoud Salah

Material Authoring Software

Art by Matthew Moult

$19.90/MONTH, RENT-TO-OWN

Art by Rogelio Olguin

ARTIST-TO-ARTIST SHARING PLATFORM

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January 19 2017
Deep Dive: The First Architecture Selection Update for Substance Source
January 17 2017
Focus on the New AO Node
January 16 2017
(Re)Introducing Substance Player
January 12 2017
What We’re Playing This Weekend - 2
January 5 2017
Back to School: Study at Substance Academy!
January 3 2017
Woo-hoo! We’ve Been Nominated for the Greentooth Awards!
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Allegorithmic develops the new generation of 3D painting and texturing software: Substance Painter, Substance Designer and Substance B2M.

Constantly on the edge of innovation, Substance technologies empower 3D creators and integrate naturally into production pipelines.

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

They are using Substance