3D Painting Software

Art by Zhelong Xu

Material Authoring Software

Art by Ben Wilson

PHYSICALLY BASED MATERIAL LIBRARY

ARTIST-TO-ARTIST SHARING PLATFORM

Chainmail by nlongchamps

February 21 2018
Substance Day at GDC 2018
February 20 2018
The Power of Layer Instancing for VFX Scenes
February 15 2018
Rosto Wins the Allegorithmic Visual Effects Prize at the Clermont Ferrand Short Film Festival
February 14 2018
Scans ❤️ Substance Designer
February 13 2018
Bogodar Havrylyuk’s Graceful Designer plants
February 9 2018
Meet the Allegorithmic Team in Montreal!
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Allegorithmic develops Substance, the reference suite for 3D texturing.

The Substance suite includes the software tools Substance Painter for 3D painting, Substance Designer for material authoring and Substance B2M for image-to-material generation, as well as the ever-growing physically based material library Substance Source and the artist-to-artist exchange platform Substance Share.

 

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

 

Discover Substance.