3D Painting Software

Art by Pablo Munoz Gomez

Material Authoring Software

Rendered in Iray


Art by Adam Nordgren


Chainmail by nlongchamps

October 20 2016
Emiel Sleegers Unveils his Substance Art
October 18 2016
Materials at the Heart of the Paris Motor Show
October 13 2016
Join the Allegorithmic Community
October 11 2016
Character Look Dev with Substance Painter: The Workflow of Cedric Seaut
October 6 2016
VR Car Configurator, Fueled by Substance
October 4 2016
Rad Rodgers: using Substance Designer with Style
September 30 2016
Meet Us at the Paris Motor Show Innovation Forum
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Allegorithmic develops the new generation of 3D painting and texturing software: Substance Painter, Substance Designer and Substance B2M.

Constantly on the edge of innovation, Substance technologies empower 3D creators and integrate naturally into production pipelines.

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

They are using Substance