All the Substance tools for Indies
The new generation of 3D Painting
The industry standard for PBR texturing

Our Clients


"Having a tool like Substance Designer greatly speeds up the process of creating textures since you don't have to worry about re-authoring a texture just to change a color or add more rust to some metal."
Kenneth Lammers, Technical Art Director, Microsoft Game Studios
"It didn’t take long for Substance Designer to carve out an important role within our artists’ toolset at Naughty Dog."
Brad Smith, Senior Texture Artist, Naughty Dog

Latest News

Dear friends, After the massive success of the Battle of the Titans contest in 2014...
Dear friends,We witnessed last year a massive adoption of PBR in the games industry...
You'll never believe what particle brushes did to this man.