3D Painting Software

Art by Magdalena Dadela

PHYSICALLY BASED MATERIAL LIBRARY

Art by Zhelong Xu

$19.90/MONTH, RENT-TO-OWN

Art by Rogelio Olguin

ARTIST-TO-ARTIST SHARING PLATFORM

Chainmail by nlongchamps

March 1 2017
Horizon Zero Dawn: it’s Gorgeous, it has Substance!
February 28 2017
Making Hybrid-Scan Materials Using Substance Designer 6
February 24 2017
Sportswear Fabrics Are Weaving Their Way Into Substance Source
February 23 2017
Meet Us at GDC 2017 with Some Special Guests
February 21 2017
Substance Painter 2.5 - Brush Opacity, Color Management and More!
February 18 2017
How Pete Sekula Built Rome in (almost) a Day with Substance Designer
More Stories
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Allegorithmic develops Substance, the reference suite for 3D texturing.

The Substance suite includes the software tools Substance Painter for 3D painting, Substance Designer for material authoring and Substance B2M for image-to-material generation, as well as the ever-growing physically based material library Substance Source and the artist-to-artist exchange platform Substance Share.

Constantly on the edge of innovation, Substance technologies empower 3D creators and integrate naturally into production pipelines.

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

They are using Substance