3D Painting Software

Art by Zhelong Xu

Material Authoring Software

Art by Cem Tezcan



Chainmail by nlongchamps

August 10 2017
Product Design: From CAD to Substance with Cem Tezcan
August 8 2017
Watch the Substance Days 2017 Livestreams
August 3 2017
Substance Designer: Making Incredible Materials with Daniel Thiger aka "Dete"
July 29 2017
Substance Days 2017 Keynote: Here Are This Year’s Biggest Announcements
July 27 2017
Substance Painter: Introducing Anchor Points and References
July 25 2017
Instilling Life Into Archviz Scenes With Mateusz Adamski
More Stories
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Allegorithmic develops Substance, the reference suite for 3D texturing.

The Substance suite includes the software tools Substance Painter for 3D painting, Substance Designer for material authoring and Substance B2M for image-to-material generation, as well as the ever-growing physically based material library Substance Source and the artist-to-artist exchange platform Substance Share.


With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.


Discover Substance.

Industry Praise and Awards

Polycount Greentooth Awards

2017 Winner

Exceptional Software and Exceptional Polycounters

Develop Awards

2016 Finalist - Best Design & Creativity Tool

2017 Finalist - Best Technology Provider

3D World

5/5 stars

"whether you’re on a heavy pipeline or are a lone artist, Allegorithmic’s latest rock solid delivery is well worth adding to your toolbox." (07/2017)

3D Artist

4.5/5 stars

“Allegorithmic’s newest release offers several tools to help you create stunning, industry-standard texture art.” (06/2016)