PHYSICALLY BASED MATERIAL LIBRARY

Art by Zhelong Xu

3D Painting Software

Art by Mahmoud Salah

Material Authoring Software

Rendered in Iray

$19.90/MONTH, RENT-TO-OWN

Art by Rogelio Olguin

ARTIST-TO-ARTIST SHARING PLATFORM

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November 30 2016
Back to the Source Part Two: Zhelong Xu
November 30 2016
Follow Scott DeWoody’s Masterclass on Substance in Architecture at Autodesk University 2016
November 29 2016
Back to the Source part one: Guillaume Mollé
November 24 2016
Monster Discounts from Black Friday to Cyber Monday
November 22 2016
Chris Hodgson, One With The Substance
November 19 2016
Developing the Substance Source – Architecture Selection
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Allegorithmic develops the new generation of 3D painting and texturing software: Substance Painter, Substance Designer and Substance B2M.

Constantly on the edge of innovation, Substance technologies empower 3D creators and integrate naturally into production pipelines.

With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.

They are using Substance