Allegorithmic develops Substance, the reference suite for 3D texturing.
The Substance suite includes the software tools Substance Painter for 3D painting, Substance Designer for material authoring and Substance B2M for image-to-material generation, as well as the ever-growing physically based material library Substance Source and the artist-to-artist exchange platform Substance Share.
With a fast-growing community, Substance has become a standard in the game industry and is rapidly expanding to the industries of Animation/VFX, Architecture, and Industrial Design.
Discover Substance.
Industry Praise and Awards
Polycount Greentooth Awards
2017 Winner
Exceptional Software and Exceptional Polycounters
Develop Awards
2016 Finalist
Best Design & Creativity Tool
CG Awards
2014 Winner
Best New Application
3D Artist
4.5/5 stars
“Allegorithmic’s newest release offers several tools to help you create stunning, industry-standard texture art.” (06/2016)
They are using Substance