mellaril cost is it safe to get pregnant while taking celexa buy valacyclovir no prescription how much does a prescription for xanax cost price of simvastatin at target can get adipex online ways to get hard without viagra cytotec abortion cost promethazine codeine syrup how much to get high buy valium sleeping tablets cymbalta generic price plendil price buy trazodone online no prescription propecia how to get prescription get baby take omeprazole soma intimates printable coupon 2011 cialis uk best price buspirone to get high much cost acyclovir xanax bar street price 2012 buy clomid online ireland can you get high benicar hydrocodone generic cost how much does imitrex cost with insurance long takes tramadol get out your system can you buy compazine over the counter how much does cephalexin cost say doctor get phentermine where to buy lidocaine ointment purchase seroquel online does tamoxifen get rid of gyno buy cialis and viagra cost amoxicillin 875mg clonazepam cost without insurance going off alesse get pregnant lidocaine price buy zithromax no prescription uk naproxen sodium get you high low cost proscar what to tell your doctor to get codeine tretinoin price cvs where to buy viagra price accutane without insurance cost of lexapro vs. celexa get online valium prescription crestor cost at costco prednisone hard get off klonopin mg to get high will xanax get rid of a headache free coupon for boniva furosemide buy prescription ibuprofen description nizoral cream for sale lipitor for sale online price crestor india do you need a prescription for clotrimazole cream lidocaine hcl buy many mg tylenol does take get you high buy cialis online india lowest price clonazepam where to get actavis promethazine with codeine buy valtrex walmart buy valium aus buy propecia tablets get prozac australia elimite coupon much does effexor cost walmart ramipril purchase cvs zolpidem price much does one soma cost much does risperidone cost without insurance where can i buy cipro current street price oxycodone 3 mg xanax street price can you order diflucan online how to get high on provigil best way get off venlafaxine prescription for flovent where to buy famciclovir do you need a prescription for viagra canada get prescribed xanax yahoo furosemide uk buy nortriptyline prescription buy levitra with paypal lexapro buy soma drug coupon singulair coupon for refills prescription pain reliever tramadol tretinoin gel 0.1 buy zoloft cant get drunk cost of ultram 50 mg can buy phentermine australia price of equate ibuprofen cost celebrex 200mg zoloft buy no prescription can get high off amoxicillin viagra prescription on nhs liquid lidocaine sale prescription benadryl dosage how to get high off of zolpidem can you get pregnant while taking provera pills valium sold online alprazolam can it you get high phentermine for sale in australia prescription tamiflu france crestor cost without insurance etoricoxib cost effectiveness can you get high off of fluvoxamine
Allegorithmic - Smart Textures - The Texturing Toolbox

Shopping cart

Loading cart


Substance Designer 3.5 release note

(Changelog 3.5.1 to 3.5.2)

All platforms

Bug Fixes

  • Imported images make the cooker crash

 

(Changelog 3.5 to 3.5.1)

All platforms

Bug Fixes

  • SD fails to launch on XP/Vista systems
  • Activation: hardware ID is reset on Windows 8 systems
  • Switch node does not work properly in SD
  • Batchtools on windows doesn't handle arguments encoding correctly
  • Mesh resource autoreload makes SD crash
  • PSD: 16 bits file import not supported
  • PSD: mask background should not be always white
  • PSD: resource not autoreloaded until it is instantiated in a graph
  • Baker: high definition mesh not loaded correctly from the package

 

(Changelog 3.2.3 to 3.5)
 

All platforms

Changes

  • Bakers: 16bit export
  • Bakers: New World Orientation baker
  • Bakers: New Height/Normal Map from mesh
  • Bakers: Accellerate .obj loading
  • Bakers: UV to SVG : use the material colors stored in the FBX when using the material id option.
  • Graph: Profiler
  • PSD/Layers Import/Link
  • Performances: quick tweaking
  • 3D View: Multi materials
  • 3D View: Tesselation support (OpenGL 4)
  • 3D View: Store materials parameters per mesh
  • Remove sbsdb files

Bug Fixes

  • The engine stops working with .sbsar in a graph at high resolution
  • Tweaking node parameters is slower when the previous node is a subgraph.
  • Baker: "Poisson" post processing fails in 4k
  • Dependencies: path are updated for the first opened sbs only
  • Graphical bugs when using mesh with UVs outside [0;1] range
  • Crash when clicking on a missing mesh resource
  • Link bitmap keep creating folders in explorer
  • 3D View: 3d resources not displayed, 2D view opens automatically when displaying a 3d resource
  • Create new SVG creates its own resource folder
  • Drag&drop a resource from the desktop in the Explorer creates a folder called "Desktop_Resources"
  • Remaining dependencies even after removing all package content
  • New Substance: Set Size Mode to Absolute by default
  • Bakers: typos corrections

Known Issues

  • 16bits PSD files are not supported
  • PSD resource not reloading correctly until it has been instantiated in a graph

 

 

Substance Designer 3.2 release note

 

(Changelog 3.2.2 to 3.2.3)
 

All platforms

Bug Fixes

  • Library/Samples packages update issue

 

(Changelog 3.2 to 3.2.2)
 

All platforms

Fixes

  • SD now works properly on Windows 8
  • Keeps the layout for multiple tabs consistent after restart
  • Drag n'drop from graph to 3D View works again
  • Thumbnails generations work with chinese/japanese/korean paths
  • Transformation 2D node: Angle icon is back
  • Function: crash using get integer in "Color input" node size is fixed
  • Dependencies: removing ghost instances now removes dependencies
  • FxMap: edit an FxMap opens another context menu window is fixed
  • UI: Wrong disposition after installation is fixed
  • Maximize windows on Mac now works fine

 

(Changelog 3.1.2 to 3.2)

All platforms

Changes

With this release our main goal was to improve the user's experience with Substance Designer. That's why we totally rethought the Explorer View, and replaced the Gallery with a new Library view allowing you to manage all your resources.
  • Added a New Library View
  • Refined Explorer View
  • Improved performances
  • Reduced global memory consumption
  • Removed the Gallery View
  • Added a New Substance Wizard
  • Added an online documentation
  • Added a statistics module
  • Fixed many bugs

Substance Designer 3.1.2 release note

(Changelog 3.1.1 to 3.1.2)
 

All platforms

Changes

  • EULA has been updated to add the new non-commercial terms

(Changelog 3.1 to 3.1.1)
 

All platforms

Fixes

  • Fix designer crash when we tried to render 2k + bitmaps using the sse2 engine
  • Fix paint in bitmap node. Now the 2DView is properly updated
  • Fix broken extrude tools in svg editor

Mac OSX

Fixes

  • Fix graph node display refresh
  • shortcuts help displays right Qt::CTRL key depending on platform

Substance Designer 3.1 release note

(Changelog 3.0 to 3.1)
 

All platforms

Enhancements

    General:
    • Possibility to go in full screen for 2D and 3D views
    • Node resolution are displayed in the graph
    • New tab "News" in the Welcome Screen
    • Automatic Check for updates
    • Packages window is now called "Explorer"
  • Bitmap Paint:
    • New brush selector window
    • Tiling Mode
    • Stamp working on any node
  • Bug fixes
    • Drag&Drop now works on Mac OSX
    • Import/Link choice now works after a drag&drop in the Explorer

Substance Designer 3.0 release note

(Changelog 2.5.1 to 3.0)
 

All platforms

Enhancements

    Substance Batchtools (in a separate installer) to automate tasks
    • A tool to extract information maps from meshes
    • A tool to specialize and tweak SBS files
    • A tool to generate SBSAR files from SBS files
    • A tool to render SBSAR outputs to bitmaps
    • All batching tools support 16 bits image import / export, as well as DXT image export
  • General:
    • Substance outputs can now be generated in 4k (with D3D10 and OpenGL engines)
    • New GUI style
    • Bitmap2Substance Tool is included as a separate installer
    • New filters are provided
    • Grunge Maps provided
    • Bitmap Painting Tool
    • Bitmaps can once again be embedded, with a lower memory footprint than before, making it now easier to share your SBS files.
    • New baking process generating a position map from a mesh.
    • Add color picker to select default color on color inputs
    • License key and customer ID are now displayed in About Menu
    • Windows version is now provided in 32/64 bit
  • Bug fixes
    • Tweak parameters reset fixed when you change the widget
    • Fix channel invert on input bitmaps that were compressed in jpeg.
    • Fix linked bitmap spoil when they are not edited.
    • 16 bits image loading in designer now works properly.

Mac OSX

Enhancements

  • Open GL engine available


 

Substance Designer 2.5.1 release note

(Changelog 2.5.0 to 2.5.1)
 

All platforms

Enhancements

    Package explorer
    • New "Show in explorer/finder" option on linked resources
    • New "Relocate" option on linked resources
  • Baking:
    • Optional normal map can now be loaded from a package
    • New "material id" colour mode to UV to Svg, the material id colours can be set in the scene objects tree
  • 2D view
    • New Colour Information toolbox
    • New zoom widget
    • New lock option for image scale
  • 3D view
    • Longitude/latitude environment maps are now supported
  • SVG
    • New options to copy/cut elements to New SVG
    • New "Paste in Place" option
    • New Polygon mode to the Extrude tool
  • Bug Fixes
    • Comments position in function are not reset anymore
    • The 2D view position is now constant
    • Changing Input default value updates the graph again
    • Fixed crash when a mesh resource was missing
    • Closing the Save dialogue window now acts as Cancel


Substance Designer 2.5 release note

(Changelog 2.1.0 to 2.5.0)
 

All platforms

Enhancements

  • Link/Import mesh as a resource in sbs. These mesh can be displayed in the 3D view and used to extract information.
  • New mesh information extraction feature. These information can be exported into bitmaps or svg and used in substance graphs. The following maps can be extracted:
    • Ambient occlusion (depending on the GPU)
    • World space normal
    • Curvature
    • UV to Svg mask
  • Parametrization for FX-Maps is handled by the new substance engine *
  • Graph image inputs and outputs can now be re-ordered in the properties view
  • Graph Input, output and comments options are now merged in the same context menu as the atomic nodes
  • New information panel in the package explorer
  • Activation and Evaluation can now be done from another computer
  • 3D view control modes can now be toggled from a toolbar
  • Export outputs option on graphs explorer contextual menu
  • Double click on a shape opens the color window
  • 2D view content can now be copied to clipboard
  • Delete links between graph nodes using backspace key
*: Parametrization Feature is supported only by Substance Player, 3ds Max 2013 and Maya 2013

Bug Fixes

  • 2D view pan and zoom aren't reset anymore when we tweak a parameter in the graph
  • 2D view isn't reset anymore each time we display a new image in it
  • We can now display and manipulate svg with boolean shapes
  • Back shapes edited using merged modes don't come to front anymore in svg editor
  • Explorer Fix crash when multiple resources are dragged and dropped in the explorer
  • Add max width for tooltips to avoid endless tooltip display
  • 3D file importer now handle pivot offset properly
  • Invert zoom preference now affect 3D view
  • Publishing sbsar with big sbs files now works
  • Key modifiers and related actions are now reset when the focus is lost on the window
  • A bug about some SVG that couldn't be displayed in substance integrations has now been fixed