Loading cart
![]() |
Substance Smart Tiles Volume 1 is a collection of 20 unique substances that can be tiled with no seams and no visual repetitions! It is designed to help 3D artists map very large areas with peace of mind. |
![]() |
KILL VISIBLE REPETITIONSSmart Tiles offer no visible tiling, allowing you to texture huge surfaces without having to trick your rendering or do extra work with multiple layers of textures. You will not want to use anything but Substance Smart Tiles after you try them out. These will save you hours of tedious work. SMALL MEMORY FOOTPRINTSubstance Smart Tiles each allow to simulate 32K textures, while only keeping a 2K texture in video memory, thanks to the powerful Unity script and shader embedded within Smart Tiles Volume 1 package. |
![]() |
PARAMETRIC TEXTURES OR BITMAPS... YOUR CHOICE!Substance Smart Tiles are substances, meaning that they share the same unique properties of all other substances. You want bigger bricks on that huge wall? There is a slider for that. You want the grass to look more dense on this ground? There is also a slider for that. In fact, the Substance Smart Textures allow for parametric modifications to fit your needs. In Unity, you can adjust those parameters in real-time in your game. And in case you would prefer to use regular bitmap formats, you can bake those substances into your preferred format at any time. |
DESIGNED FOR UNITY PROThis collection of substances is meant to be used in Unity Pro 3.4 and higher and comes with a set of scripts that allow you to use them instantly and with no ramp-up time: simply treat them as magic bitmaps and use them right away in your project! |
![]() |
Smart Tiles Vol.1 is compatible only with Unity Pro 3.4 and higher.
Please note that the Unity Terrain architecture doesn't allow for the Smart Tiles to be used in that context as of today.
![]() Substance Player |
![]() 3dsmax |
![]() Maya |
![]() Flame |
![]() Unity Pro |
![]() Unity |