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Bitmap2Material

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Bitmap2Material offers the unique feature of being usable directly within Autodesk 3ds Max, giving you total flexibility while designing your 3D environments. Creating normal map directly in your DCC Tool is a reality!

FULL INTEGRATION IN SLATE MATERIAL EDITOR

Bitmap2Material is a Substance, a new format of smart textures and filters fully readable by Autodesk 3ds Max since version 2012, meaning no plugin install is required: just create a Substance node in SME and enjoy!

THEY TALK ABOUT IT



"I highly recommend Bitmap2Material, as it has proven itself to be a great asset to improve the daily shader workflow. It offers some really great controls and a simple interface for creating very realistic shaders, all at a reasonable price. With the amount of time it saves, and the tools it offers, it is a very good investment for anyone who creates shaders on a regular basis."

Joël LeLièvre, MU Max Underground