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"Having a tool like Substance Designer greatly speeds up the process of creating textures since you don't have to worry about re-authoring a texture just to change a color or add more rust to some metal."
Kenneth Lammers, Technical Art Director, Microsoft Game Studios
"It didn’t take long for Substance Designer to carve out an important role within our artists’ toolset at Naughty Dog."
Brad Smith, Senior Texture Artist, Naughty Dog

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You'll never believe what particle brushes did to this man.
A call from Sebastien Deguy, Founder & CEO at Allegorithmic
Discover our new UE4 Tech Demo