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The first texturing tool dedicated to next gen

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Testimonials

"Having a tool like Substance Designer greatly speeds up the process of creating textures since you don't have to worry about re-authoring a texture just to change a color or add more rust to some metal."
Kenneth Lammers, Technical Art Director, Microsoft Game Studios
"It didn’t take long for Substance Designer to carve out an important role within our artists’ toolset at Naughty Dog."
Brad Smith, Senior Texture Artist, Naughty Dog

Latest News

What happens when the world’s best post-processing middleware meets the world...
We are thrilled to announce our 2014 Substance Contest! The goal is to have fun,...
With a full integration in Unreal Engine 4, Substance Engine makes the creation of...